Game guide · HBCYGSL
Getting started with Forty Thieves Solitaire
Begin with the objective. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Keep the active rule in mind. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Take a closer look while playing
A clear plan starts with the current position. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
The challenge in front of you
Build eight suit foundations from ace to king. Use another round to revisit a decision. Keep the active rule in mind.
Start here and follow along
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Choosing and moving on screen
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Before making a move, check the cards in view.
Follow the example
A club 5 can move onto a club 6, but a whole run cannot move together. Return to the explanation when a decision is unclear.
Keep this in mind
For a calm first round, focus on one decision. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.
Answers about the rules and controls
What is the aim?
Build eight suit foundations from ace to king. Use the rule sheet as a reference. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Return to the explanation when a decision is unclear.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Use another round to revisit a decision.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. A clear plan starts with the current position. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. Use another round to revisit a decision.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Look at the complete hand before deciding. Use another round to revisit a decision.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Treat this as a chance to practise one rule. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Keep the active rule in mind. Take the next action only when the current step is clear.